Download the pack here. Below is a closer look at the type of environment that can be made with the pack.
The atmospheric background can be created by layering several textures, as shown below. Begin by tiling "Far Background.png" on a plane. Next, "Cat's Eyes.png" can be randomly bombed above the same plane. Layering "Near Background.png" next will cause the eyes to become partially concealed and appear to be peaking through the bushes. Finally, a particle simulation of "Flare.png" can create the impression that fireflies or mysterious points of light are drifting through the environment.
The wall tiles have been devised with a special scheme that will allow you to create a large variety of configurations with a minimum of tiles. Begin with a grid with squares marked NW, NE, SW, and SE, as shown below. Within any one square, only place textures with names ending with the same code.
In addition to rendered bitmap textures, the pack also includes the original GTX files that can be opened and edited within Genetica. Download Genetica here.
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